Job Responsibilities
Work hours per week: 40 Job link: http://www.ea.com.cn/news/news_detail/72/recruitnse Email: chinajobs@ea.com
Job Requirements
Skills and Knowledge Required: - Technical skills and knowledge of production pipeline - A deep knowledge of Mel/Maxscript and/or Python - Strong expertise in Maya/3dsMax - Working knowledge of other production tools such as Photoshop, Zbrush, Turtle, etc. - Experience with Perforce and shell scripting - Understands game asset production and how to work for it (polygon architecture, memory budgets, etc.) - Detail oriented, organized and able to meet project requirements - Programming experience considered a bonus (Cg/HLSL shaders, C/C++, Perl, etc.), as are traditional drawing, painting or sculpting skills. - Familiar with modeling and texturing techniques - English and Mandarin proficiency - A resume and portfolio that reflects the skills and abilities above - Passion for games Desirable Skills: - An EA CG Artist is expected to possess: - Strong technical and communication skills - Detail oriented, organized and able to meet project requirements - Solid understanding of asset management practices - Good aptitude for problem solving and self-starting with the ability to work with minimal direction - Strong proficiency in Maya
Required Languages
Job Details
Position type
Back-end development engineer