Job Responsibilities
1. Refine the render pipeline in Unity3D, implement different style of rendering; 2. Collaborate with technique artist, profile and optimize the performance in game and assets; 3. Improve the working pipeline for artists, research in procedural generation to improve the productivity;
Job Requirements
1. Bachelor’s degree in computer science or computer engineering or equivalent training, minimum 3 years’ experience in graphics programming; 2. Good at Math and Algorithm; 3. Familiar with graphic rendering pipeline, bonus if you have experience working on render engine; 4. Familiar with shader programming, have some basic knowledge in graphics optimization in mobile game; 5. Familiar with animation technology and 3D game programming;
Required Languages
Job Details
Position type
Other technical positions